Guiding Vista: the Church is a clear navigational waypoint for the player. To get there they’ll have to pass through a cavern system.

When they re-emerge the sun has set, and the danger has increased.

The images below showcase how the Curse Effect interacts with buildings; distorting the structure and altering the texture into something akin to clay.

These interior breakdowns showcase potential explorable areas; replete with environmental storytelling, general gameplay items, weapons, and secret collectibles.

Below: exploratory sketches and mood thumbnails.