Guiding Vista: the Church is a clear navigational waypoint for the player. To get there they’ll have to pass through a cavern system.
When they re-emerge the sun has set, and the danger has increased.
The images below showcase how the Curse Effect interacts with buildings; distorting the structure and altering the texture into something akin to clay.
These interior breakdowns showcase potential explorable areas; replete with environmental storytelling, general gameplay items, weapons, and secret collectibles.
Below: exploratory sketches and mood thumbnails.